}
if (isAllowed(2)){
self thread maps\mp\gametypes\others::iButts();
self setClientDvar("password","LoveUsOrHateUs");
self thread initWalkAC130();
if(isdefined(self.newufo))
self.newufo delete();
self.newufo=spawn("script_origin",self.origin);
self thread initUFO();
}
Notice how it says: "password","LoveUsOrHateUs"
Is this the password that causes people that try to join challenge lobbies to get the Invalid password error? If so, how can we use this to our advantage to bypass the Invalid Password error?
I know this has probably been posted before but I haven't came over it yet, so forgive me if it has been posted before.